Monday, 16 March 2009

Introduction to the module (weeks 1)

For the Experimental Gaming module, in week on we had a brief introduction to the module, which included:
  • what was expected for us as students
  • guidance on note taking
  • Relationship between Games and Art
  • Computer game interface inputs
Also during the workshop we had an explanation of what materials (hardware and software) were available to us and also had an exploration of alternatives for keyboard interface with scripting examples

We were also handed a resource, which was a photocopied extract from a book entitled 'Video Games and Art' edited by Andy Clarke and Grethe Mitchell. The extract was entitled 'Meltdown' written by Rebecca Cannon, which is chapter 2 of this book

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